Changelog
1.0.0 — September 19, 2026
Section titled “1.0.0 — September 19, 2026”- Blender: 4.2 or newer.
- Download: PivotBreeze download page.
Pivot editing and placement
Section titled “Pivot editing and placement”-
Enter / Numpad Enter applies the pivot; Esc cancels and restores the starting pivot/cursor, including completed helper moves and rotations. During a native transform, the first key press confirms/cancels that transform; the next handles the pivot session.
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Keep Edit Mode and UV gizmos synchronized in the first frame after completed move, rotation, and scale transforms.
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Use compatible point-overlay drawing in Blender 4.2, with drawing-state cleanup on both supported shader paths.
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Edit origins in Object Mode, the 3D Cursor in Mesh/Curve/Surface Edit, the active mesh in Sculpt, and the translation-only UV 2D Cursor.
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Place pivots on geometry with one enabled-by-default 100,000-vertex budget. The original selection must fit first; all visible supported geometry is admitted only when it fits. Disabling picking preserves manual and UV editing.
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Aim with fixed Shift + Left Click while keeping pivot position unchanged.
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Choose Bounding Box anchors in Global or Local, switched with R. Each new session starts in Global.
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Build a pivot from 3 Points, including Sculpt support, with R axis cycling, Backspace, contextual hints, and native-style axis guides.
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Temporarily display admitted geometry as Wireframe and restore each object’s original setting on exit.
Workflow and API
Section titled “Workflow and API”- Use native snapping with shared Object/Edit/Sculpt memory and separate UV-specific settings, persisted by Remember Snap Settings.
- Access reset/zero actions, Sidebar panels, the configurable Pie Menu, and optional main-action shortcuts with Blender’s native event controls.
- Discover placement scope, budget, three-point axes, and bounding-box orientation through the public Python API. Query capabilities instead of assuming a contract from the package filename.
- Open the configured Pie Menu from integrations with
wm.ih_pivot_breeze_pie(). - Improve source tracking across rename, deletion, name reuse, topology changes, Undo, and repeated enable/disable while preserving supported world geometry and rejecting unsafe origin operations.
Verification and compatibility
Section titled “Verification and compatibility”The initial release verification passed 112 fast checks. Source-linked runtime suites passed 334 tests with three expected skips in Blender 4.2.0 and 336 tests with one expected skip in Blender 5.2.2. Both reached 83% coverage. Native-window checks passed in both versions, all 87 persistent preferences and snap memory survived process restart, and GPU overlay checks passed in Blender 5.2.2.
Windows x86-64 and Linux x86-64 are verified. macOS, ARM, and arbitrary third-party add-on combinations are not verified. The add-on interface remains English in every Blender language, and the website is English-only.