Edit Mode
Work with Mesh Geometry
Section titled “Work with Mesh Geometry”Select mesh components before activation. Place the shared 3D Cursor with the gizmo, geometry picking, bounds, or three points; object origins and the original component selection are preserved. Zero actions explicitly move geometry.
MP4 demo placeholderUse PivotBreeze with mesh geometry in Edit Mode
Work with Curves and Surfaces
Section titled “Work with Curves and Surfaces”Select editable curve or NURBS surface points, then place the 3D Cursor with the native gizmo or supported geometry picking. Bounding Box Pivot and Pivot by 3 Points require meshes and are unavailable here.
MP4 demo placeholderUse PivotBreeze with curves and surfaces in Edit Mode